J'ai essayé plusieurs façons d'utiliser UIAlertController, au lieu de UIAlertView. J'ai essayé plusieurs méthodes mais je ne peux pas faire fonctionner l'action d'alerte. Voici mon code qui fonctionne bien dans IOS 8 et IOS 9 mais qui apparaît avec des indicateurs obsolètes. J'ai essayé la suggestion élégante ci-dessous mais je ne peux pas la faire fonctionner dans ce contexte. Je dois soumettre mon application et c'est la dernière chose à régler. Merci pour toutes autres suggestions. Je suis un novice.
#pragma mark - BUTTONS ================================
- (IBAction)showModesAction:(id)sender {
NSLog(@"iapMade: %d", iapMade3);
// IAP MADE ! ===========================================
if (!iapMade3) {
    //start game here
    gamePlaysCount++;
    [[NSUserDefaults standardUserDefaults]setInteger:gamePlaysCount forKey:@"gamePlaysCount"];
    NSLog(@"playsCount: %ld", (long)gamePlaysCount);
    if (gamePlaysCount >= 4) {
    UIAlertView *alert = [[UIAlertView alloc]initWithTitle:@"Basic"
                                                     message: THREE_PLAYS_LIMIT_MESSAGE
                                                    delegate:self
                                           cancelButtonTitle:@"Yes, please"
                                           otherButtonTitles:@"No, thanks", nil];
       [alert show];
        NSString *path = [[NSBundle mainBundle] pathForResource:@"cow" ofType:@"wav"];
        _pop =[[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPath:path] error:NULL];
        [_pop play];
        [self dismissViewControllerAnimated:true completion:nil];
    } else {
        if (gamePlaysCount == 1)  {
            // Create & store the next 5 mins when player gets 3 more lives
            nextDateToPlay = [[NSDate date] dateByAddingTimeInterval:60*60*0.1];
            NSLog(@"CURRENT DATE: %@", [NSDate date]);
            NSLog(@"NEXT DAY: %@", nextDateToPlay);
            [[NSUserDefaults standardUserDefaults]setObject: nextDateToPlay    forKey:@"nextDateToPlay"];
            NSLog(@"nextDateToPlay: %@", nextDateToPlay);
            UIAlertView *alert = [[UIAlertView alloc]initWithTitle:@"Basic"
                                                           message:  THREE_PLAYS_LIMIT_MESSAGE2
                                                          delegate:self
                                                 cancelButtonTitle:@"Got it!"
                                                 otherButtonTitles:@"Start", nil];
            [alert show];
        } else {
            if (gamePlaysCount == 3)  {
                UIAlertView *alert = [[UIAlertView alloc]initWithTitle:@"Basic"
                                                               message: THREE_PLAYS_LIMIT_MESSAGE3
                                                              delegate:self
                                                     cancelButtonTitle:@"Yep, I Know!"
                                                     otherButtonTitles:@"Start", nil];
                [alert show];
            }
        }
    }
}
}
// IAP NOT MADE =============================
#pragma mark - ALERTVIEW DELEGATE ============================
-(void)alertView:(UIAlertView *)alertView clickedButtonAtIndex:(NSInteger)buttonIndex {
if ([[alertView buttonTitleAtIndex:buttonIndex] isEqualToString:@"Yes, please"]) {
    UIStoryboard *storyboard = self.storyboard;
    MenuViewController *svc = [storyboard instantiateViewControllerWithIdentifier:@"Store"];
    svc.modalTransitionStyle = UIModalTransitionStyleCrossDissolve;
    [self presentViewController:svc animated:YES completion:nil];
        }
}